Updates

Final Dev Sprint

Though December is a busy time for me full of travel, long nights and early mornings, I am entering the final development sprint that will hopefully get the game into a working beta stage. My goal was to have initial development wrapped up by February of 2019 and so far, so good! So what’s the…

Game Mechanics Updates

City Development

As the game has progressed on the back-end side of things, I’ve continued to struggle with how I want the aesthetics to look on the front-end; the stuff the players will see. Since my budget for art is pretty minimal (read: just above free), I’ve had to give up a lot of wants and simply…